Rovio, the creators of Angry Birds, have recruited NASA and National Geographic as partners of Angry Birds Space. The reason is unknown. The only reason I can think of is they could help out in the design such as the gravity.
Showing posts with label game related. Show all posts
Showing posts with label game related. Show all posts
Saturday, February 18, 2012
Get Ready for Angry Birds Space
Rovio, the creators of Angry Birds, have recruited NASA and National Geographic as partners of Angry Birds Space. The reason is unknown. The only reason I can think of is they could help out in the design such as the gravity.
Friday, February 17, 2012
Mass Effect 3 Launches Into Space
Six copies will be launched into space at six cities including Berlin, Paris, London, New York City, Las Vegas, and San Francisco. The copies will be launched by using a weather balloon. Each copy will have a GPS on it for tracking. They will be shown on the game's website so everyone can see where they end up. The copies will then land back to Earth. Whoever finds them will be able to play Mass Effect 3 before its release on March 6th.
Saturday, January 28, 2012
Angry Birds Launching to Facebook on Valentine's Day
The Facebook version of Angry Birds won't be exactly the same as the mobile version. Rovio, the studio who created the game, say the Facebook version of Angry Birds will have new aspects as well as a collaborative feel. It will also focus on the pigs.

Monday, December 19, 2011
How Much did Modern Warfare 3 Make? - $1 Billion in Just 16 Days
Modern Warfare 3 is the fastest grossing video game. It also beat Avatar which had the top grossing before Modern Warfare 3 made $1 billion in 16 days.
It is no surprise to see these profits. Modern Warfare 3's trailer must have caught a lot of attention. Everyone plays or has heard of the Call of Duty series.
Friday, December 2, 2011
Super Mario Land Ends up in Minecraft
This project took over 18 million blocks and took 500 hours to make. In the video you watch the first level of Super Mario World which is made up of redstone and pistons.
The GameBoy is 1:1 in size, this means it is the same size as in real life. The GameBoy is 160 blocks wide and 144 high. Just to make it better there is music using note blocks. This makes it feel even more like Mario.
This project is an amazing thing to see. This huge project is one of the coolest things I've ever seen in Minecraft. What will people end up making next?
Labels:
Cool finds,
game related,
Minecraft,
tech news,
tech thoughts
Tuesday, November 22, 2011
Sim City 3000 City has 6 Million Sims - The Perfect City
Magnasanti, the city Vincent created has no roads, no schools, no hospitals, no fire stations, and no police stations. This city is built to maximize the population. Magnasanti is a 50 000 year old city. It took very long to reach 6 million sims!
Vincent explains the city in this intense video:
Friday, November 11, 2011
The Elder Scrolls V Skyrim - Stunning Game
The game is very nice to play. The graphics are welcoming to any player. The map is enormous to explore. I can see myself playing this game for hours on end. I like how you are able to explore the world at your own pace. You aren't controlled like some games.
One of my favourite things in Skyrim is the skill system. You gain skill as you preform the skill. The tech tree is huge. You an choose from many possible routes. You can be an archer, swordsmen, mage, or mixed. You can play the game anyway you like!
I have just played 2 hours in or so into the game and I must say it's enjoyable. The landscape you see just makes you want to explore.
If you liked the series or even the Fallout series. I recommend this game!
Labels:
game related,
game review,
tech news,
tech thoughts
Saturday, October 22, 2011
Can Minecraft Keep up it's Sales?
Updates seem to be the only main way to keep players interested. You can only play a game for so long until it gets boring. If no one plays it no new customers will hear about it.
The problem is Minecraft can't keep on having updates. They don't intend to do that.
Minecraft will just be like any other game. It becomes very popular and then gets old.
How do you think Minecraft will do?
Wednesday, October 5, 2011
EVE Online Winter 2011 Expansion - Improved Warfare and PVP
They say their "plan" will focus on EVE development teams meaning more programmers, more testers, and more designers.
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Eve blog |
Before they start working they need more internal planning. Their blog will be updated as that progresses. The update will be coming out before Christmas CCP Zulu says. Lets hope they keep that date!
Here are the following warfare and PVP updates:
Hybrid weapons balancingCapital ship balancing
New T2 modules
Starbase logistics management
New EWAR-Drones
T2 Rigs manufacturing
Ship spinning
New font
More captains quarters
Time dilation
Factional warfare
Assault ships
This isn't the final list but it gives you a general idea of what to expect.
Monday, October 3, 2011
Fallout New Vegas Lonesome Road - Review
Wednesday, September 7, 2011
Minecraft's New Update's 1.8 Trailer is Out!
The new bow effect.
Trailer below.
Also here's the behind the scenes video!
Game Review -- R.U.S.E. -- Rife with trickery
There are different nations in R.U.S.E., (UK, USA, Italy, France, USSR, Germany and with a 400 point DLC, the Japanese) and these different factions have varying strengths and units. For instance, while the USA are a generally flexible faction, they have no specific strength. Compare this to, say, the Italians, which have fast, cheap units, and while they are weak, they can strike fast and get out, with the heavy artillery support that is also endorsed by the Italian faction.
All of these different factions and units make for hundreds of interesting strategies.
Unit wise, R.U.S.E. is your classic RTS setup, with the standard triangles, but a liiittle more complex. See, you can have tanks, which are effective against infantry, and anti-tank guns, which are effective against tanks but have no use against infantry. HOWEVER, infantry < tank is a flexible rule in R.U.S.E. with the addition of "hiding spots", being woods, swamps and city squares where anti-tank guns, infantry, and more can hide in. Units in these hiding spots cannot be seen without a recon vehicle or recon infantry, which reveal them. When hidden, infantry can use their range-limited but generally powerful anti-tank weapons on tanks that venture too close. This expands in a lot of different ways when you also add armored recon (recon with armor, and a weapon to boot!), anti-air guns, planes, artillery, and even special "prototype" units (late age, usually superheavy units). As I said, every game is a different experience.
So, to summarize:
Campaign (Single Player)
Storyline: 8/10 (It was good, but there are better ones out there.)
Difficulty: 6/10 (Not really that hard, IF you can figure out the patterns and identify weaknesses.)
Multiplayer:
Variety 9/10 (In terms of how many strategies, ways to react, etc., there is many.)
General Gameplay: 8/10 (Its an involving game, makes you think quite a bit. As there are many strategies, there are many different ways to play.)
Length of play per match: Very long: anywhere from 10 mins (not enough for a real match IMO) to an hour (what Tristan and I play)
Overall: 7.75/10
Gameplay is enjoyable, but you must be able to sit down for a while.
Personally, I recommend this game.
Saturday, September 3, 2011
Will davidr64yt Leave YouTube?
Davidr64yt May Make YouTube His Full Time Job
Friday, September 2, 2011
Age of Empires Online New Features and Fixes This September
More new features and bug fixed are as shown:
-Legendary Mode
-new level 40 quests
-new level 40 gear
-new challenges
-Crete Reward Improvements
-Fixed some bugs in the way rewards were being calculated for Co-op players who did not already have the associated quest.
-Added 1 loot chest from the standard quest pool (not the custom Crete Loot Table) to all Crete quests (even “Elite Meet in Crete”)
-Made sure the weekly quest, "Elite Meet in Crete," yields level-40 rewards
-The Challenge difficulty setting now yields level 39 and 40 rewards for players of at least level 38 and higher (to get level-40 chests, select 20 or 30 waves in addition to Challenge or Impossible)
-Increased XP for all standard invasion quests by 20-30%
-Increased Coin reward for 20 waves by 20-30% on average
-Increased Coin reward for 30 waves by 30-50% on average
-Boosted Coin reward for "Elite Meet in Crete," from 300 to 5,000 Coin
-Persians
-You go straight to the action by starting at level 20
-By purchasing the Pro Civ, you have immediate access to top leveling gear, Advisors, and quests. People looking to hit PvP at a higher level sooner will also really like this type of civ
-This civ acts as a great addition and complement your current Greek and Egyptian civilizations. By owning more than 1 civ, you will also receive an extra unit, the Golden Hippikon.
-Skirmish Hall
-Huge new maps
-Configurable AI strategies
-Customized starting resources and AI difficulty
-Additional Work
-Making lots of Co-op and PvP improvements (the feedback has been great). Some of these will appear in the upcoming patch. Some are taking longer and will appear in the following patch. Our team is focused on making both Co-Op and PVP better.
-Improving trade channel and fixing hotlinks
-Improving Co-op rewards—specifically, what rewards people get when helping someone else Co-op.
-We’re still working on the right answer to this.
-We also have fixes in the near future for the following:
-Exploits in certain quests
-PVP leaderboard problems
-PVP matchmaking (we know level 40s are sometimes matching with level 5s)
-Trade scamming
More info can be found here.
Source: http://forums.ageofempiresonline.com/forums/103027/ShowThread.aspx#103027
Wednesday, August 31, 2011
Age of Empires Online GUI Bug
1. Open inventory
2. Open equipment
3. Click on chat bar as if you were going to type something
4. Try to close the equipment tab
When doing this you should be unable to close the equipment tab. To fix it simply close your inventory and then close the equipment. Hope the developers will get time and fix this bug. Can be a annoying from time to time.
Sunday, August 28, 2011
One Level to Short
Here are the requirements to start Cyprus:
Accessible by: All
Required Booster Pack: None
Required Level: 29
Required Quests: The Defense of Arsinoe
Hope that helps you too.
Thursday, August 25, 2011
Age of Empires Online Campaign Was Short
R.U.S.E is Getting Easy
Thursday, August 18, 2011
Bought Age of Empires Online Greek Civilization
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